Crestwood | Dragon Age Inquisition Wiki (2024)

Crestwood

Crestwood | Dragon Age Inquisition Wiki (1)

Materials Velveteen, Silk, Cotton.
Collections 1 Song
Companions Sera and Vivienne.
Agents Barter by Belle
Merchants Barnabus, Pierre-Marie, Willvan, Crafting Shop, Schematics Shop, Saphi, Deraboam
NPCs ??

Crestwood is a region in Dragon Age Inquisition. It is located north of Lake Calenhad in Ferelden.

Crestwood Quests

Main Quests:

  • Burdens of Command
  • Capturing Caer Bronach
  • High Stakes
  • Holding Crestwood
  • Homecoming
  • Still Waters
  • The Naturalist
  • Weeding Out Bandits
  • Wyrm Hole

Rifts

  • Rift at Caer Bronach
  • Rifts at Three Trout Farm
  • Rift near the North Gate

Collections:

  • Landmarks in Crestwood

Requesitions:

  • Caravan Requisition of Crestwood
  • Iron Survey in Crestwood
  • Longbow Requisition of Crestwood
  • Obsidian Survey in Crestwood
  • Truth Requisition in Crestwood

Characters:

  • Gauld
  • Gregory Dedrick
  • Jana
  • Judith
  • Sister Vaughn

Crestwood Maps


Crestwood | Dragon Age Inquisition Wiki (2)

Crestwood Walkthrough

You will want to be level 8 to access Crestwood. During the main quest From the Ashes, talk to Varric in Skyhold to trigger a cutscene, then make your way to the war room, highlight the Ferelden area, and choose Find the Warden in the centre.

Once you arrive, help the front guards drive off the Corpses and enter thetown. A man inside will tell you to talk to the mayor.One of the houses on the right (the far one) has the Crumpled Lettercodexinside it. There's also a house boarded up near that.The house to the left has a man you should talk to to get the "The Naturalist"quest, which iscovered later.

Onto the mayor's house. It is up the hill, the highest house in the smallvillage. Enter and talk to the mayor to see what you can do. Convince him youare here to help and he'll mention the fort which is occupied by bandits andhas the dam controls. While you are in the house, grabThe Anderfelscodex fromthe corner.

While youare close to Crestwood, you should make time to head northeast a bitto a plaza with the "Memories of the Drowned" landmark, a Logging Stand, anda woman who will give you the "Homecoming" quest.

"Capturing Caer Bronach"

NOTE: Capturing this keep is considered a separate quest in this area but it is needed to do this quest.

The keep is to the south of Crestwood. Very hard to miss. Head to the oldMarketplace Road and follow it southeast to the keep.Bust the door in.You'll be greeted by two armored Mabari and archers on the roof. Takeout the pups and you can either use the stairs nearby to jump over to theroof or just use the ladder. The fighting will draw down two foot soldiers,so be ready for them.

Move further in to a courtyard. Ignore the ladders to the left for now and charge the stairs. A shielded guardsman is up here, but beyond him are somearchers. Foot soldiers and Prowlers will join the fight as it goes on. Killthem all. At the top head left through the door to the upper area (this iswhere the left ladders go to). The doors here are locked, so ignore them andhead through the archway ahead, going right.

You can replenish potions here. Head up above and kill the two lieutenantsand archers you find. Up ahead is the Highwayman Chief. He'll come at you onthe narrow battlement, meaning you can have your tank easily block him offand lay down death on him. He is a two-handed warrior and functions just likethe brute enemies you've seen before. Be sure to loot him once you kill himfor the unique two-handed weapon The Last Stand. Once you kill him, go pasthim to the flag pole and raise it for the Inquisition to complete the quest"Capturing Caer Bronach". You will get 1934 Experience, 1600 Influence, and+5 Power.

Note: Taking over the Fort also gives you the "Escape routes for agents inCrestwood" War Table Operation and the quest "Rift at Caer Bronach".

While we are here, talk to the new castle care-taker, Charter, for the quest"High Stakes". We can sell stuff and craft stuff here too. Nearby the craft
weapon station is a door. Inside of it is a mosaic pieceyou should definitelynab now. There is also a ladder leading down to a small cave area. Head down
there and kill the spiders you find (including an elite spider named "Snowball")to also acquire the Healing Mist Grenade Recipeoff of Snowball's corpse. Ah,
poor Snowball! This cave leads to a door by the lake, by the way. Good for somesort of secret escape!

We should also explore the upper level of the keep while we are here. You canfind Hard in Hightown: Chapter 4up on top level laying around. You can also talk to a guard by the flagpole for the "WeedingOut Bandits" quest, which you may as well pick up. Lastly, there is a staircaseup to the spy room nearby you can unlock with a rogue. Do so and grab theCaer Bronachcodex and the A Magister's Needscodex. Talk to the spies.

With all that donehead through the markeddoor by the merchant to be led outside to the dam. At the end is a tavern youwill have to load into. Inside are some teenagers who can be talked to. Go upstairs to see The First Blight: Chapter 1codex, and then go hit the dam controls for ascene. Head outside when you are done.

The water has lowered. Youcan access a part of old Crestwood now (and you cando the "Rift at Caer Bronach" quest easily now. Head back to see a dragonfly overhead.

Explore Old Crestwood for the many chests and Bottles of Thedas you can find. You can also get the "Burdens of Command" quest froma Wraith here and find the Mayor's Old Home. North of all of that though youcan find the entrance to The Flooded Caves. Take sometime to do the quest "Homecoming" and search for loot and bottles in theflooded village though, by all means. Enter the caves when you are ready.

We're in a cave now, but there are lanterns all over to provide light. Behind the platformyou arrive on is a chest. Follow the path down lighting lanterns. At thebig open room and can move around the sides of the area to fight some corpsesin the back and find another chest, then you must go down. At the bottom ofthe wood walkway you can once again move around the side of the area (away fromthe obvious tunnel) to find a third chest. Now, follow the tunnel to anotherwide-open area.

Up ahead is a Despair Demon and some Corpses. Kill them all. Before you go downthe slope nearby, check out the tunnel on the right for a chestand a pile ofbodies you can examine.

Take the slope down to the bottom area on the left. Down here look to the leftas you go to find a door a rogue can open. Inside is the Paragons Known and Lesser Knowncodex and a chest. Up ahead is a Rage Demon youcan kill for the "Burden of Command" quest.

Continue forward until you come to an area with a door, an open door to therift, and a smashable wall. Smash the wall and drop down to findtwo chestsin a tomb-area, as well as a mosaic piece, then climb back up.

Before you go tackle the rift, take the nearby door. This leads to a verywide-open dwarven area. Explore it to find a mosaic piecenear thecentral throne area and a chestnear an elven relic. Activate it and headfurther in, checking near the doorways for another chest. This area furtherin will lead to some nugs and, finally, to a ladder leading outof the FloodedCaves. Go and exit the caves.

Once you are out, climb the ladder and make your way to a door, where you canfind a chest andmosaic piece nearby. Hit the lever to open the door. Thisleads to the cave on the northeast portion of the map. Go ahead and head back tothe doorway with the rift now.

Head inside and fight the rift. Unlike most rifts, this rift will have fourphases before you can shut it. Still, the monsters here are weak. Wraithsand Shades, Lesser Terrors and Rage Demons. All easy to kill, so go wild andshut the rift when you can. Note that you can find the unique Axe of Green Edgesamong the loot on the rift, as well as a chestin this room along thewalls.

We need to go tell the mayor what happened. Head back to Crestwood now (youmay as well turn in the "Burden of Command" quest while you are at it) andyou'll find the mayor is gone. He left a note though. Read it to add the Letter of Confession to the codex and add the "Find Crestwood Mayor"operation to the War Table. And with that done, this quest is complete.

NOTE: The boarded-up house is not un-boarded. Be sure you visit it for thechestinside but also loot that gives you an Amulet of Power for the Inquisitor.

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